CHMBR is a tool for exploratory listening and composition, where spatialized noise sources interact to form tonal and textural fields. Six nodes are arranged around the listener in an array that only resolves as intended on headphones. It doesn’t function like a synthesizer or sequencer—instead, it takes an antidisciplinary approach, treating sound as a dynamic perceptual field shaped through interaction rather than assigning it a fixed role. Users engage with a constellation of nodes whose behavior dictates noise, resonance, and spatial positioning.

Note: This is a beta release. Expect bugs, missing features, and rough edges. Future versions will include a more complete breakdown of the controls, along with the ability to save and recall presets. For now, the essential functions are clustered around the outer edge of the center ring: start/stop (audio engine) at 12 o’clock, master volume at 6 o’clock, and a master randomizer at 2 o’clock. The randomizer is the fastest way to get a sense of what the system can do.

The app does run on mobile, but it is not optimized for it.